Polygon Cruncher: the optimization studio. Polygon Cruncher is the 3D optimization software that takes place inside your 3D pipeline. Whether your activities are related to architecture, video games, CAD, 3D printing, or history (3D scan), Polygon Cruncher provides solutions for simplifying your 3D meshes.
![Poly Poly](https://i.ytimg.com/vi/ImZFjt7z_o0/maxresdefault.jpg)
Referring to the render of the blue and pink discs. Semi automatic means you’ll have to do some cuts yourself, I done it by starting with a capsule, delete the bottom half of it, make it editable, make some cuts with the knife tool, and drop a Polygon reduction under the geometry, this will triangulate your mesh (the cuts will break it up and make it more random). You need your mesh to be triangulated to get the veronoi look. Try making a mesh that looks like the blue disc and drop it in the plugin and you’ll see how it works. Hope this gets you on the right track.